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Start of Year Challenges 2007
This is a series of challenges for Guides aged 10 and over that I used for the first meeting of the year in 2007. It has some local challenges. It is designed to get the girls busy, and to get them to come up with some program ideas for the year.
Theme: Patrol Challenges
Method: Program in a Plastic Bag (from Guides Tasmania website Purple Pages - click on PIPB)
How it Works
Numbered plastic bags or sheet protectors with instructions. Number girls in patrols.
Girl No. 1 comes up, picks a bag without looking at its contents, takes it back to the patrol. The patrol completes the activity.
Girl No. 2 chooses the next activity, and so on.
Instructions to Patrol Leaders
Your Patrol is to do as many activities as possible in the next 90 minutes, in no particular order. Try to do them without asking for adult help, but do ask for it if you really need it.
Each member of your Patrol should choose at least one activity. Do not read the instructions before choosing an activity.
Fill in each activity summary on the activity sheet as you complete it.
Activity 1 - Technology
Using one piece of A4 paper, create a bridge between two chairs spaced 18cm apart that is strong enough to hold a book.
Ruler or piece of cardboard with 18 cm measured out on it
Activity 2 - Candles
Tie your hair back. Light a match, then a candle, blow out the candle, light the candle etc. Keep score of how many times you can light one candle with one match.
One candle per person
One matchbox of matches
Activity 3 - Camp planning
Plan a patrol camp. Ask for a checklist if you are unsure of what needs to be planned.
Patrol Camp checklist
Who will organise the following:
Activity 4 - Wide Game
Plan a one-hour wide game to be played outside on a normal Guide meeting night.
Choose where it will be, the theme, the activities. Give it a name.
Activity 5 - Knotting
Learn one new knot from a book.
Everyone must be able to demonstrate it.
Find out when it is used.
Know its name.
Ask for help to learn it only if you can’t figure it out.
Activity 6 - Camp Skills
Make up a personal kit list for a camp under canvas for two days and two nights.
Activity 7 - Dexterity
Complete a jigsaw upside down without peeking. When you are finished, turn it over to see the picture.
Activity 8 - World Thinking Day
Make a list of activities we could do for World Thinking Day 2007. Remember that this year is the 100th anniversary of the first camp (at Brownsea Island) that started Scouting. Remember also that Thinking Day is the birthday of both Lord Robert Baden-Powell and his wife Lady Olave Baden-Powell, who started Guiding. See if there are one or two people who would like to organise a birthday party for them for the Junior BP Award and tell your leader.
Activity 9 - Website
The District has a new website.
Activity 10 - Raft
Fill a metal bowl or a bucket with water. Make a raft each out of foil. Make a tiny fire on the raft, float the raft, and light the fire. See how long it burns.
Activity 11 - Gadgets
Make a clothesline for camp that doesn’t need pegs.
Activity 12 - Thinking
Each person has a chair. There is one extra chair. Get your Patrol from one end of the hall to the other without touching the floor. One of your members is blindfolded.
Activity 13 - Lifeline
Every member of the Patrol must throw a lifeline to a drowning person 6 metres away.
Activity 14 - Teamwork
Keep a balloon off the floor by teamwork for three minutes.
Activity 15 - Minutes
Activity 16 - Promise and Law
Your Patrol has been stranded on a desert island. You have no means of communication with the outside world. You have plenty of food and water.
Decide on rules for your new society.
(Then each group presents their rules, and a discussion takes place. As a large group, decide Unit Rules for the year.)